On June 10, 2025 a conversation between two forests took place. Sounds captured from the Sanjay Gandhi National Park in Mumbai, India, became dispatches played to the digital wildland in Rahal's feral ai simulation - Anhad, causing it to respond with a continuously modulating song on the borderlines of myth, machine, mind and memory.
A N H A D, Sahej Rahal
Anhad is an interactive AI simulation where cybernetic chimeras confront the limits of the human scale with the infinitude of song. On first approach, viewers encounter an AI controlled creature wandering a digital forest. The AI driven limbs of this tripedal being, carry recorded notes of Hindustani music, that emanate as the it navigates around the virtual flora.
Audio feedback from the external world interrupts the creature, changing its movements and consequentially modulating its music. This continuous interplay of sound between the physical and virtual worlds, allows Anhad to generate an infinitely modulating song.
The age of upheaval is upon us. We are witnessing the return of natural history. Biology has once again taken centre stage. Spectral viruses wreak havoc turning very air we breathe hostile, while typhoons and hurricanes become a monthly affair. On the other hand, the AI augmented nexus of corporations and nation-states march us into authoritarian singularities premised upon half-baked ideas of civilisational purity.
The rampancy of techno-feudalism threatens to subsume all faculties of conscious experience. An image of a planet as computable clockwork is regurgitated, transforming all that lies upon it, into a standing stockpile of resources waiting to be plugged in and plundered into the machinic movements of global capital. The human subject is now defined by a series of exclusions. Codified, categorized, and cut away from all that exists beyond itself.
These separations reach their apex in the form of artificial intelligence, producing a version of the mind, mutated beneath the detritus of the digital. Overwhelmed by planetary scale obfuscations, of boredom, banality and bad faith that distract and deceive us into believing that both every day and everywhere is always all the same. Yet the very tools lulling us into inactive spectatorship, Yet the very tools lulling us into inactive spectatorship, hold unlikely trapdoors of escape.
हद-हद करते सब गए. बेहद गयो न कोए. अनहद के मैदान में रहा कबीरा सोए
Limits are all they speak of, and yet they dare not cross them, I wait for you on playground beyond those limits. – Kabir Das, 15th century poet & mystic.
Kabir, in this short rhyme, unravels the exclusionary limits of the world measured against the human scale, by reconfiguring it into a playground of radical cohabitation. Drawing upon its namesake, the AI simulation Anhad, reconfigures the same algorithmic tools of exclusion, to create music.
As the biomes of Anhad are collectively animated by human and non-human actants, the image of the planet rendered to the scale of man transforms into a vessel of cohabitation, as imagined by Ursula K. Le Guin, in her landmark essay The Carrier Bag Theory of Fiction.
For the playground of Anhad is premised on the principle of the pharmakon, the notion that the cure lies within the poison itself. The excesses of oppression that pilfer through technology today, predicate themselves in the first instance upon an act of distancing that is endemic to the categorical imperative of language itself. Put simply, in order to enact the violence of othering, man must first separate himself from the world by naming it plant, animal, ghost, immigrant and outsider, in a series of segregations.
The cybernetic song of Anhad however, seeks to circumvent these linguistic separations by binding them in a continuum of music, that emanates in chorus across myth, machine, mind, and memory.


A N H A D, Sahej Rahal, audio reactive AI simulation game, 2023, sung by Niyati Upadhya, edition of 3 + 2 APs. Game to buy in a exclusive portable tresor, with a usb c stick, artificial grass, size 23,5 x 13 cm. The package includes one of the unique drawings 23, 24 or 29, ink on paper, 2024. INQUIRE
O F F E R I N G, Sahej Rahal — series of unique drawings

O F F E R I N G
The zine “OFFERING” collects exploratory drawings that were produced in conceptualizing the world of Anhad (Unscalable), an audio reactive AI simulation, that reacts to the sonic chaos of the external world and respond with an everchanging Raga (Indian musical composition).
O F F E R I N G
Sahej Rahal, 2024
Zine, Din A4
32 pages, black and white
Printed in Germany
Published by Caldo Worldwide
Designed by Graphic Design Christina Mayer
ISBN: 9783948288068
Shipping Worldwide


SAHEJ RAHAL
Sahej (Born in 1988, Mumbai, India) is a storyteller who weaves counter-mythologies that interrogate narrations of the present. This myth world takes the shape of sculptures, performances, films, paintings, installations, video games, and AI simulation programs. Drawing upon folklore prophecies, archeological conspiracies, hidden histories, and occult manuscripts, he renders scenarios where the fictive and the real begin to converse, at the borderlines of myth and memory.
Rahal’s artistic practice has been featured in institutional exhibitions internationally, including the Munch Triennial (forthcoming Nov-2025), the Biennial of Moving Images at Centre d'Art Contemporain in Geneva, The Nairobi Contemporary Art Institute, Julia Stoschek Foundation, Manifesta 14, the Gwangju Biennale, the Liverpool Biennial, the Kochi Biennale, the Vancouver Biennale, Transmediale, MACRO Museum Rome, Kadist SF, ACCA Melbourne, CCA Glasgow and the CSMVS Museum in Mumbai.
He is the recipient of the Cove Park/Henry Moore Fellowship, Akademie Schloss Solitude Fellowship, the Sher-Gil Sundaram Arts Foundation Installation Art Grant, the Digital Earth Fellowship, the first Human-Machine Fellowship organized by Junge Akademie ADK, the Eyebeam Democracy Machine Fellowship 2024, and the ‘Enter the Hyperscientific’ fellowship program 2025 organized by EPFL Pavilions in Lausanne, Switzerland.
In his writing, Rahal has cultivated a form of speculative philosophy, which has been featured in the first anthology of Anti-Caste speculative fiction - ‘The Blaft Book of Anti-Caste SF’ produced by BLAFT publications in Chennai, and in WEEB THEORY, a resource for artists encountering the dreamworlds of Japanese anime, video games, and comic books, published by Banner Repeater, UK.
Rahal is a self-taught video game programmer, and his multiplayer video game ‘Distributed Mind Test’ has been featured at the 2024 Biennial of Moving Images at the Centre d’Art Contemporain in Geneva, the Fondazione Spazio Vitale in Verona, and at FACT Liverpool.